Pay to win is losing
Do you play Candy Crush? Then you’ll be extra familiar with micropayments. It is a way for companies who make games to get a little more money from you, by giving you easier paths to win through purchase. On small scales they are relatively harmless. Many of us have heard the horror stories. Of kids dropping 100,000 dollars on their parents credit card for Clash of Clan gems. Recently these forms of micropayments have been creeping their way into large AAA games. AAA games are the games that come from huge developers, games like Call of Duty, Mass Effect, and Battlefield. Micropayments have changed forms many times, not unlike a shapeshifter, for each game it infects. It can be just small customization things, or as we have seen in the latest Battlefront, detrimental to the game. This payments have to stop. It completely violates the game. It changes the perspective of the company from making an enjoyable game and getting money that way, to making a good enough game that can be better if you spend more money. In my opinion buying your way to get a better game that you’ve already paid for is insane. Downloadable content should expand a good game, not make a decent game a little better.